Chairman of the Board: Passing the Buck
‘Aye, Dark Overlord!’ game review By Ed Appleby, Illustrator The source of all humour is tragedy. And since you’ve failed…
‘Aye, Dark Overlord!’ game review By Ed Appleby, Illustrator The source of all humour is tragedy. And since you’ve failed…
Some things were just not meant to be toyed with by insignificant mortals. But what’s the harm in a little peek…?
Life in ancient Mesoamerica can be a tough go—balancing day-to-day survival with piety and commerce. Luckily the gears of this game are well-oiled and run like clockwork.
Imagine living in ancient Egypt. So many resources dedicated to building great temples and pyramids, when the threat of a flood, drought, or poor harvest loomed at the turn of every season.
Let’s say you accidentally crashed your zeppelin onto a mysterious island far away from any civilization where strange curses are the norm. What do you do next? Call for help? Build a raft? Or greedily scour ancient ruins for fabulous treasures? I think we know that answer to that.
Space… there is a lot of it. And we’re going to sail this convoy right across it!
Games of chance are just that—chance. Wouldn’t it be great to play a betting game where knowledge is the deciding factor?
It is strange that aliens in most science fiction are pretty human. Xenomorphs, Klingons, and Hutts have two arms, teeth, and a healthy appetite for violence. Cosmic Encounter offers players the chance to play with some truly alien aliens.
Codenames is a party game for two or more players designed by Vlaada Chvátil and published by Czech Games Edition (CGE) in 2015. The players split into two teams, each lead by a “spymaster.”