‘The Cave’ isn’t one to get lost in

By Angela Espinoza, Arts Editor

3/5

Developed by Double Fine Productions and published by Sega, The Cave (released January 23) seemed to have all its eggs in the right basket. Unfortunately, despite some very cool offerings, it’s not all it could have been.

In The Cave you are presented with seven spiffy-looking characters, all of which will alter the game somewhat (although play time should consistently be between two and four hours): The Time Traveler, The Scientist, The Knight, The Adventurer, The Hillbilly, The Monk, and The Twins (they count as one). Each character presents a different skill that will make your current game one step easier. Once picking three characters, the rest is all up to fate.

The game’s artwork and voice acting really are the best aspects. As for the puzzle solving, while always silly, it’s not as fun as it could have been. Depending on your ability to put ridiculous objects to use in a ridiculous situation, you may or may not have a great time.

Although this isn’t one of Double Fine’s better works, one saving grace is that there is co-op. Play with two other folks—this option may be the fine line between an awesome play through and a mediocre experience.