
Board game etiquette and making it fun for everyone
By Caroline Ho, Assistant Editor
As far as social activities go, board games can definitely be a blast. Of course, they do require you to first pick up on the rules of the gameâand some rules of behaviour.
Disclaimer: Iâve tried my hand at a share of board games but Iâm definitely no connoisseur, nor do I have a dedicated group with whom I play regularly. Howeverâand perhaps because my board gaming tends to be spread out across several social circlesâI like to pretend Iâm familiar with some basics of social interaction and tabletop etiquette that sometimes seem to get lost when youâre in the icy depths of cutthroat competition.
Second disclaimer: Please keep in mind that the guidelines below are suggestions and very situationally dependent. What is appropriate in terms of competition depends a lot on group dynamics, the age and relationships of the players, and the nature of the game itself. Do you and your fellow players prioritize competitiveness or casual fun? Do you value your friendship over the sweet, sweet glory of merciless victory?
Stay engaged and keep others engaged
Having a single person at a table who is clearly not into a game can bring down the entire mood. If youâve got one or two players who are barely paying attention, picking up the dice for a perfunctory roll on their turn, then going right back to scrolling through their Twitter feeds, itâs disrespectful to those who are actually engaged and trying to enjoy this as a group activityâso donât be that person.
At the same time, itâs hard to have fun when youâre losing horribly and seem to have no chance of catching up. This situation can be hard for other players to prevent, but at least try not to gang up on someone too badly unless youâre sure they can take it. If youâre in the lead yourself, keep the gloating to a sufferable level and donât get too upset if everyone suddenly turns on you. Itâs healthy competition, not a personal attack.
Respect the game
This should be embarrassingly obvious, but I think itâs also important enough to state anyway. Please do not bend the cards. Please do not spill water on the gorgeously illustrated board. Please do not spread your pizza grease stains and chip dust all over the painfully expensive playing pieces.
Donât be too nice
The goal of every board game out there is to winâand if youâre not trying to do that, or youâre otherwise skewing the competition, whatâs the point?
Itâs really frustrating to play in a group when one player is explicitly going out of their way to be extra-nice to anotherâespecially with significant others. Informally teaming up for mutual benefits is one thing; refusing to make any move that would negatively affect your SO because you donât want to hurt their feelings, even when itâs strategically the best move, is another beast entirely. This favouritism is unfair to the other players and patronizing to your own partner.
There are two sides to this scenario however: Donât give special treatment to your own partner, but also donât expect any special treatment from them and throw a hissy fit if they donât give it to you. Winning by your own merit (or at least the whims of RNG) is more satisfying for everyone.
Know when to call it quits
Even the most patient group has its limits. Sure, finally reaching a gruelling victory according to the as-written win conditions can be so satisfying. But whatâs the point of continuing to play if no one is still having fun after youâve been at it for seven hours and everyoneâs tolerance with one another has worn down to nothing?
Donât be afraid to call it a day early and set an end point to the gameâsay, if no oneâs won within the next two turns or next 10 minutes, the player whoâs winning at that time will be declared victor. Or just call it a draw and agree itâs been a well-fought match. As long as the call to end prematurely is a group decision, then the real victory is getting to go home without resenting your fellow players this time.