Get Lost

Illustration by Ed Appleby

Labyrinth is a great of example of a complex design leading to simple gameplay.

Chairman of the board: How to get a head

Illustration by Ed Appleby

Guillotine mitigates its morbid themes though humour. Illustrations are very approachable and funny and the actions cards tell a story of the ill-fated proletarians trying desperately to delay or avoid their fate.

A faire deal

Illustration by Ed Appleby

The math swiftly disappears into the fun of playing the characters and wheeling and dealing with the sheriff.

Small gods

Illustration by Ed Appleby

Some of the best, timeless games—think chess, backgammon or checkers—are exercises in simplicity. And Santorini may prove to be one of these.