Can armoured robot combat become the sports league of the future?
By Clive Ramroop, Contributor
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In summer 2015, the challenge was issued: âYou have a giant robot; we have a giant robot. You know what needs to happen.â The setting: A steel mill in Japan. The showdown: The worldâs first giant robot battle. The combatants: MegaBots, Inc. of the US versus Suidobashi Heavy Industry of Japan.
The event streamed via Twitch on October 17 and was later shown on other online channels, featuring not one, but two battles. While the fights themselves garnered mixed reactions, MegaBotsâ Gui Cavalcanti said in a post-match interview, âI think itâs time to make this a sports league.â
Robot combat competitions go back farther than one might think. The Denver Mad Scientists Society held the oldest known such contest with its âCritter Crunchâ tabletop event at Coloradoâs 1987 MileHiCon. Four years later, Atlantaâs Dragon*Con launched its own âRobot Battlesâ competition. But its popularity exploded in the late â90s and early â00s with televised robot battle shows like BattleBots and Robot Wars, and a 1999 BattleBots pay-per-view broadcast. While these events were held in arenas with set rules and weight classes, the contestantsâ robots were often the size of a housepetânot the towering mecha reminiscent of the old MechWarrior franchise.
Suidobashi Heavy Industryâs take on the trend appeared on the web in 2012, unveiling its 13-foot-tall, anime-inspired Kuratas robot and demonstrating it at Japanâs annual Wonder Festival that year. In 2014, Gui Cavalcanti and Matt Oehrlein co-founded MegaBots with the aim of establishing a worldwide piloted robot combat league. The companyâs Kickstarter campaign to launch an international tournament had unfortunately failed to reach its goal. Its next best option: A one-on-one challenge to another country famous for its strong robotics expertise. MegaBotsâ champions in this duel would be two models of its 15-foot-tall Mark II: the Iron Glory, and the heavy-duty Eagle Prime (or âMark IIIâ).
Though the Giant Robot Duel didnât have a live audience on site, the event was presented like a boxing or UFC show, complete with a commentating booth, pre and post-match interviews, and a âtale of the tapeâ (or âtale of the techâ) on the robotsâ respective dimensions and weaponry. The first fight was barely a 30-second appetizer; after Iron Gloryâs cannon seemed to malfunction, Kuratas easily dropped it with one punch. The fight against Eagle Prime went longer, though briefly paused when the two robots were tangled in a standstill. There were some odd, logic-defying momentsâKarutas deployed a small drone, presumably as a distraction tactic; Eagle Prime yanked a lighting fixture from the floor, then spun its own arm like a rotary-blade shield against Kuratasâ automatic paintball cannon. The battle ended when Eagle Prime cut through Kuratasâ armour with a chainsaw arm.
Reception of the duel was uneven. Some observers claimed the event was scriptedâa few moments in the commentary felt less than authenticâand the slow pace disappointed viewers expecting an all-out brawl after two years of built-up anticipation. On the other hand, The Next Web called the event âa fun way to show off robotics and STEM for audiences of all ages.â As the first real-world meeting between giant robots in combat sport or exhibition, itâs unfair to expect anything like Gundam, Macross, or Pacific Rim right away, but it does have the potential to catch on as an innovative new spectator attraction, even as simulated-combat exhibitions in the early going. Improvements can come over time in future presentations, should any other robotics enthusiasts be interested in joining the fray.
However, serious safety measures need to be implemented if it does grow into a fully-fledged fight league. Human casualties make the worst PR of all.